Sequencing Sagas via yield*
You can use the builtin yield*
operator to compose multiple Sagas in a sequential way. This allows you to sequence your macro-tasks in a procedural style.
function* playLevelOne() { ... }
function* playLevelTwo() { ... }
function* playLevelThree() { ... }
function* game() {
const score1 = yield* playLevelOne()
yield put(showScore(score1))
const score2 = yield* playLevelTwo()
yield put(showScore(score2))
const score3 = yield* playLevelThree()
yield put(showScore(score3))
}
Note that using yield*
will cause the JavaScript runtime to spread the whole sequence. The resulting iterator (from game()
) will yield all values from the nested iterators. A more powerful alternative is to use the more generic middleware composition mechanism.